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Observer - Final Scene

Environments I made for >observer_
FInal scene.
Meshes, material, environment, head ....

>observer_ is a cyberpunk horror game from Bloober Team. Discover a dark cyberpunk world beset by plagues, war and squalor. Play as the new front line of neural police as you hack into the jagged minds of the insane.

I've had a pleasure to be the Lead 3d Environmental Artist in Bloober Team.

My primary responsibilities for the project were:
- 3d Workflow
- Graphic structure
- Materials
- Final Art and polish passes
- Environment models and texture creation
- Initial art and lighting passes
- Optymalization